Imagine: Figure Skater Game Poster Image

Imagine: Figure Skater

(i)

 

Well-balanced sim of a skater's life on and off the rink.

What parents need to know

Educational value

Kids can learn about figure skating moves like salchows, spins and toe-loop jumps, but the game also teaches about the life of an elite athlete outside the rink. Kids play homework mini-games, learn about nutrition to build stamina, and form friendships by talking to other characters. They'll earn an allowance, which they can spend on new outfits to dress up their avatar. Kids can also choreograph their own skating routines by stringing moves together. Imagine: Figure Skating is a well-rounded sim that shows kids the importance of being well-rounded athletically, academically, and socially.

Positive messages

Jessica's coaches and trainers are tough but fair. Jessica struggles with jealousy and insecurity over her best friend Isabel (who's also an advanced skater), and various rivals. Jessica is encouraged to maintain her school grades as well as her training: her teacher tells her that he knows how much she loves skating, but that she never knows if she'll get injured so it's important to succeed at school too.

Violence
Not applicable
Sex
Not applicable
Language
Not applicable
Consumerism

Jessica earns money for placing well in competitions, getting an allowance from her parents, and as a gift from fans. She can spend this on new outfits and music to which to skate.

Drinking, drugs, & smoking
Not applicable

Parents Need to Know

Parents need to know that this game is part of a series of DS games produced by Ubisoft to help girls figure out what they want to be when they grow up. The game is an excellent depiction of the challenges young elite athletes face trying to juggle intense training while keeping up schoolwork and leading a balanced social life. The ESRB warning of "mild suggestive themes" refers to several crushes and rivalries that develop amongst the girls for the attentions of various male characters in the game.

What's it about?

Junior high school sports phenom Jessica has been figure skating since the age of three, and is ready to take her training to the next level and compete on the world stage. To do so, she'll have to train hard to improve her stamina, artistry, and coordination, and learn spins, salchows, toe-loop jumps, and other moves to create stellar skating routines to win competitions. IMAGINE: FIGURE SKATER is part of Ubisoft's Imagine series, a collection of Nintendo DS games aimed at letting young girls explore different careers. The game is divided into weekdays with different goals each day, culminating in the big competition at the end of the month. Jessica can learn new skating moves at the rink (which involve tracing the stylus in different patterns as she skates to reproduce the move), and play various mini-games to improve stats (such as eating sushi to raise stamina, decorating cakes to improve artistry, and dancing via a simple rhythm action game to improve coordination). She can also shop for new skating costumes and CDs to skate to, and pursue a social life through various subplots involving students and teachers at her school, rival skaters, and even a stray puppy named \"Milk\" whom she adopts.

Is it any good?

QUALITY

From training to putting a routine together (players can accept a preset routine or put their own together by selecting a sequence of moves) to sitting with your coach watching scores come in at the end of the program, the game really does a great job of showing the entire process. The game isn't just a sports sim either, but tackles some of the emotional ups and downs that young athletes face. For example, Jessica struggles to balancing her homework with practicing enough to be competitive. She also tries to overcome the jealousy she feels for her best friend Isabel, who's also a competitive skater, and strives to maintain her confidence and focus amidst various distractions.

Cute anime cartoon-style graphics and some fun and quirky scenarios (mini-games include having to clear marauding penguins out of the skating rink by bopping them with curling rocks, and eating sushi while avoiding the cat-shaped sushi rolls) make Imagine: Figure Skater a thorough and entertaining insight into what it's like to be an elite athlete.

Families can talk about...

  • Families can talk about the sacrifices athletes often have to make in other areas of their lives in order to be the best in the world at their sport. In what ways are world-class athletes inspirational? Families can also talk about the careers of famous figure skaters like Brian Boitano, Kurt Browning, Michelle Kwan, and Nancy Kerrigan.

Game details

Platforms:Nintendo DS
Subjects:Language & Reading: following directions
Math: money
Science: motion
Arts: choreography, rhythm
Hobbies: fashion, sports
Skills:Self-Direction: identifying strengths and weaknesses, personal growth, work to achieve goals
Emotional Development: developing resilience, handling stress, persevering
Communication: friendship building
Health & Fitness: body awareness, fine motor skills
Price:$29.99
Available online?Not available online
Developer:UbiSoft
Release date:March 4, 2008
Genre:Girl
Topics:Sports and martial arts
ESRB rating:E for Mild Suggestive Themes

This review of Imagine: Figure Skater was written by

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Parent of a 17 year old Written byjjflo June 9, 2010

perfect for the "Entire Family"!!!

We love this Game! It's great for the entire family. I never knew that there was a game that we could "ALL" enjoy. Like i said previously, we "DO" love this game! Thank-you, Phyllis & Jim Florian peflorian2010@hotmail.com
What other families should know
Too much consumerism
Too much drinking/drugs/smoking
Educational value
Great messages
Great role models
Teen, 13 years old Written bykazia February 16, 2009

figure skating

i think this game is going to be very good
Kid, 11 years old February 26, 2011

A BIG LET DOWN... LIKE MOST IMAGINE GAMES

Most imagine games aere a let down. Easy to complete, and then boring, they cost as much as any good game I would recomend trying it from sombody, or getting it used, imagine games have let me down
What other families should know
Educational value

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