Parents' Guide to James Cameron's Avatar: The Game

James Cameron's Avatar: The Game Poster Image

Common Sense Media Review

Marc Saltzman By Marc Saltzman , based on child development research. How do we rate?

age 13+

Ambitious but ultimately disappointing fantasy game.

Parents Need to Know

Why Age 13+?

Any Positive Content?

Parent and Kid Reviews

age 11+

Based on 3 parent reviews

age 10+

Based on 15 kid reviews

Kids say that the game offers good adventure and enjoyable gameplay, being particularly suitable for younger audiences despite some mild violence and language. While some reviewers find it less compelling compared to the movie and suggest alternatives, others praise its graphics and fun multiplayer options.

  • fun adventure
  • mild violence
  • suitable for younger
  • mixed opinions
  • graphics praised
Summarized with AI

What's It About?

In JAMES CAMERON'S AVATAR: THE GAME, players are dropped onto Pandora, a lush alien world torn apart by a war between the Na'vi, the moon's indigenous people, and the RDA (Resources Development Administration), a human-based corporation keen on extracting Pandora's valuable resources. You play as Ryder, a young soldier employed by the RDA, tapped to protect the company's mining operation on Pandora. But that mining is destroying the habitat of the Na'vi, the blue-skinned, 10-foot-tall aliens, who resent the human's destructive presence. While you start the game as a human, about an hour or so in you'll have a choice to make: continue down the path as a RDA fighter to protect their interests or transfer your consciousness to an \"avatar,\" a half-Na'vi, half-human hybrid who can ward off the RDA.

Is It Any Good?

Our review:
Parents say ( 3 ):
Kids say ( 15 ):

Avatar: The Game is just so-so. While not a complete disaster, this ambitious game doesn't deliver the goods. Regardless of the side you fight on, you'll gain access to unique human or Na'vi weapons, special abilities, vehicles, and many characters to interact with. But after playing the game for a few consecutive days, it's clear the magic just isn't here. The combat on this jungle-like moon is decent, as you simply take cover and fire (at humans, Na'vi, or native creatures and plants), move along throughout the lush foliage until you come to the next hotspot, and repeat the process.

This game does have a few things going for it, such as great graphics (and 3-D support if you have both special glasses game and a television set that is 3D-enabled (these sets are still extremely rare), a Hollywood-quality musical score, a strategy minigame, multiplayer modes, and more. But overall, James Cameron's Avatar: The Game doesn't live up to the caliber of the fantasy film, nor does it hold a candle to other Ubisoft Montreal games.

Platform Notes: The console and PC versions of the game offer most of the same features and look, but the handheld versions were designed specifically for a less-powerful, mobile platform.

Online interaction: This game can be played online using a headset so the potential for hearing foul language and inappropriate conversation is there. In the game we played, the experience was decent and without any foul language.

Talk to Your Kids About ...

  • Families can talk about having the choice to fight as the greedy humans instead of the peaceful aliens? What does it say about the player who chooses one side over the other? Or both? The story does a good job of telling the tale from two distinct sides, but it's hard not to peg the humans as the "bad guys" here. Is it a good idea to let you choose which side of the conflict to play on?

  • This game is touted as having 3-D graphics, but to achieve those you need both special glasses and a television set that is 3D-enabled (these sets are still extremely rare). Why did the publisher go this route when most people can achieve these graphics?

Game Details

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James Cameron's Avatar: The Game Poster Image

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