Kingdom Hearts: Chain of Memories

Game review by
Jeremy Gieske, Common Sense Media
Kingdom Hearts: Chain of Memories Game Poster Image
Unique GameBoy game (with a dose of Disney).
Popular with kids

Parents say

age 6+
Based on 4 reviews

Kids say

age 6+
Based on 11 reviews

A lot or a little?

The parents' guide to what's in this game.

Positive Messages

Importance of friendships, memories and identity are all encouraged and stressed; good and evil characters are clearly identifiable

Violence & Scariness

Some violence; however it is clearly fantasy-based and bloodless.

Language

Minor swear words ("hell") used once or twice

Consumerism

Disney and Final Fantasy characters and locations are used throughout the game

What parents need to know

Parents need to know that this game encourages reading and strategizing, and it has a positive message. Parents should note that despite being blood-free, the game does contain some fantasy violence. Additionally, it uses well-known Disney and Final Fantasy characters, which creates some inherent commercialization concerns.

User Reviews

  • Parents say
  • Kids say
Adult Written byyami0204 April 9, 2008

Good little game!

I like KH, I'll admit, but when I heard about this game I was a little iffy about whether it would be good considering previous card battle games weren... Continue reading
Adult Written bykmattson April 9, 2008
Teen, 17 years old Written byDreamCatcher68 April 9, 2008

Challenging, but fun.

Card-battling takes a while to get used to, but most will get the hang of it in a short time. This game is fun, addictive, and best of all, challenging, but not... Continue reading
Teen, 13 years old Written byChaosBringer April 9, 2008

A dissappointment

I'm a huge fan of KH, so I was excited for this gamr. It was pretty good, but nowhere near as good as KH 1 and 2, mainly because of the card-battle system,... Continue reading

What's it about?

KINGDOM HEARTS: CHAIN OF MEMORIES mixes well-known Disney and Final Fantasy characters for another card-based adventure. Led by a mysterious stranger, Sora and his friends Donald Duck and Goofy enter into Castle Oblivion, and he discovers that Castle Oblivion is actually the memories of friends he met and places he visited during the adventures of the first Kingdom Hearts game. The stranger explains that Sora will need to use special cards to defeat enemies and gain access to other memories.

Enemies change depending on Sora's location -- for example, they turn into palace guards in Agrabah. Sora uses real-time action (moving and jumping) and special cards to attack and defend. Players need to select the right card or cards from Sora's deck throughout the battle. Special moves can be created by grouping cards and using the right combinations of cards at the right time.

Is it any good?

Parents should know that battles are bloodless and free of gore. Enemies simply disappear when defeated. Also, the game's story is uplifting and positive, focusing on the importance of friendships, of being helpful and kind, and on being true to oneself and others. Finally, much of the story is told through text, which encourages reading and imagination.

This sequel to the successful PS2 game Kingdom Hearts proves to be fun and challenging to play, making it easy to see why it has become a hit in its own right. While there are Disney and Final Fantasy tie-ins that may warrant discussion, this is a creative and challenging title. Good readers ages 6 and up will get the most out of the game. Even for older players, the card-based fighting is a refreshing change from the simple mayhem of first-person shooters.

Talk to your kids about ...

  • Families can talk about marketing with even their youngest children. Is playing a game featuring familiar characters and locations more fun? Does it make you think about these characters more? What do businesses like Disney have to gain by putting their characters in video games, or putting their images on other products like cereal, TV shows, or T-shirts?

Game details

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