A Lot or a Little?
What you will—and won't—find in this game.
Cartoon-like Mii characters unite to destroy evil and save Miitopia, but players must engage in combat to achieve their goal.
Positive Role Models
You play your Mii character, alongside other random AI pulled from online (or ones you customize). There isn't a backstory to these characters, or sense of their moral compass or motivations.
Ease of Play
The game has simple controls, and is easy to learn.
Violence & Scariness
The gameplay features ]mild cartoon violence with weapons and magic, with characters taking turns slashing and blasting opponents until they disappear. No blood or gore's ever shown.
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There's no offensive language, but there's a bit of bathroom humor: One enemy can release flatulence as a weapon, with a plume of smoke is seen leaving its buttocks.
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Products & Purchases
This game is based on Nintendo's customizable Mii characters that have been popularized in many games. It also encourages the use of amiibo characters for costumes.
Parents Need to Know
Parents need to know that Miitopia is a turn-based role-playing game (RPG) for the Nintendo 3DS and Nintendo Switch. Players travel the world in a "party" -- a small group of warriors -- and they take turns exchanging blows with enemies until one side remains victorious. Weapons include short swords, claws, or magic attacks, but there's no blood or gore. The game also has some crude humor, with one enemy releasing flatulence from its buttocks.
Is It Any Good?
While it has some good ideas, this basic game is at best an average RPG. From the overly simple fighting mechanics to the lackluster graphics and audio, to the repetitive nature of your tasks, there isn't much meat in Miitopia to sink your teeth into. Diehard fans of Nintendo and Mii universe, though, might find this entertaining. The first thing you'll notice is your party of characters is controlled by the game's AI, so you only control your main Mii while the others take their turns during combat. It's unsure if this was intentional on the developer's part from the beginning, but it's almost like the game plays itself. Combat can be enjoyable, as you encounter many different kinds of enemies and bosses, many of which involve some sort of funny exchange before the brawling begins, but it doesn't take long for the action to grow repetitive. The only fun and unpredictable wild card elements are AI-controlled Miis who might make a quick in-battle decision to change strategy, retreat, and so on (these are called "quirks").
Finding new gear and weapons is always fun, just like discovering secret paths, but once again, it feels like "rinse and repeat" the longer you play it, even with your party growing stronger over time and experience. This is true whether you're playing the 3DS version or the updated Nintendo Switch version. There are more options to customize your Miis, and there are a few additional segments that you'll engage in with your horse companion, but for the most part, it feels like you've played the content before in generic sequences. It's fun to customize the Miis -- they have personality and humor, there's a healthy representation of male and female fighters, and the RPG skill tree is quite in-depth -- but unless you're a Nintendo or turn-based RPG fan, this may not be the most engaging game for you.
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