Monster High: 13 Wishes
By Erin Bell,
Common Sense Media Reviewer
Common Sense Media Reviewers
Subpar platformer will appeal only to brand's loyal fans.

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Monster High: 13 Wishes
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What’s It About?
In MONSTER HIGH: 13 WISHES, players explore a magic lamp to collect special items, free the \"ghouls,\" and use their combined powers to save the rest of Monster High from the clutches of an evil genie. Levels combine free-roaming exploration with jumping, rudimentary fighting against the occasional enemy or boss, and solving puzzles using each character's special ability or \"Freaky Flaw.\" Players can switch among characters on the fly once they've been unlocked. A second player can grab a Wii Remote and join in by helping to defeat enemies and collect coins. A hand-held version also is available on DS and 3DS.
Is It Any Good?
Monster High: 13 Wishes would have a hard time appealing to anyone outside the Monster High fanbase. Production values are crude by today's standards, levels aren't terribly well designed or interesting, and there isn't enough guidance about what to do next, which could easily leave players frustrated. It's a subpar platformer in every way, lacking depth and polish. All but the most die-hard Monster High fans should give this one a pass.
Talk to Your Kids About ...
Families can talk about real-life examples of turning "flaws" into strengths.
Discuss the game's portrayal of school life. How accurate is it?
Which character and special ability is your favorite, and why?
Game Details
- Platforms: Nintendo 3DS, Nintendo DS, Nintendo Wii, Nintendo Wii U
- Skills: Collaboration: meeting challenges together, teamwork, Self-Direction: work to achieve goals, Thinking & Reasoning: solving puzzles
- Available online?: Not available online
- Publisher: Warner Bros. Games
- Release date: October 29, 2013
- Genre: Action/Adventure
- Topics: High School
- ESRB rating: E for Mild Fantasy Violence
- Last updated: August 25, 2016
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