Monster High: 13 Wishes

Game review by
Erin Bell, Common Sense Media
Monster High: 13 Wishes Game Poster Image
Subpar platformer will appeal only to brand's loyal fans.

Parents say

age 10+
Based on 1 review

Kids say

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A lot or a little?

The parents' guide to what's in this game.

Educational Value

Monster High: 13 Wishes wasn't created with educational intent, and we don't recommend it for learning.

Positive Messages

Characters use their special powers to defeat enemies and solve puzzles to ultimately free the students of Monster High. The message is positive, but these goals are partially achieved through violence. Each character has a uniquely monstrous talent -- such as the ability to transform into a creepy severed hand -- which is referred to as a "Freaky Flaw." However, the game encourages players to "turn their flaw into a strength" to solve puzzles, so there's a positive spin.

Positive Role Models & Representations

The "ghouls" are good role models in that they're fighting to free Monster High and its students from the clutches of an evil genie. Combat plays a small part in the experience, which also relies heavily on puzzle solving and teamwork among characters.

Ease of Play

Gameplay involves a combination of platform jumping, exploration, and puzzle solving. Level goals aren't always clear.

Violence & Scariness

There's mild fantasy violence but no blood or gore. Players defeat fantasy enemies using magic attacks with, for example, lightning bolts. Enemies disappear in a puff of smoke.

Language
Consumerism

The game is part of the Monster High franchise, which includes movies, episodes, dolls, and books.

What parents need to know

Parents need to know that Monster High: 13 Wishes is an action platformer based on the Monster High franchise of ghoulish teen-girl dolls, books, movies, and webisodes. It stars all the familiar main characters, whom players gradually unlock. The main characters use magical attacks to defeat enemies, who disappear bloodlessly in puffs of smoke.

User Reviews

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What's it about?

In MONSTER HIGH: 13 WISHES, players explore a magic lamp to collect special items, free the \"ghouls,\" and use their combined powers to save the rest of Monster High from the clutches of an evil genie. Levels combine free-roaming exploration with jumping, rudimentary fighting against the occasional enemy or boss, and solving puzzles using each character's special ability or \"Freaky Flaw.\" Players can switch among characters on the fly once they've been unlocked. A second player can grab a Wii Remote and join in by helping to defeat enemies and collect coins. A hand-held version also is available on DS and 3DS.

Is it any good?

Monster High: 13 Wishes would have a hard time appealing to anyone outside the Monster High fanbase. Production values are crude by today's standards, levels aren't terribly well designed or interesting, and there isn't enough guidance about what to do next, which could easily leave players frustrated. It's a subpar platformer in every way, lacking depth and polish. All but the most die-hard Monster High fans should give this one a pass. 

Talk to your kids about ...

  • Families can talk about real-life examples of turning "flaws" into strengths.

  • Discuss the game's portrayal of school life. How accurate is it?

  • Which character and special ability is your favorite, and why?

Game details

Themes & Topics

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For kids who love Action and playing with others

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