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Parents' Guide to

Mortal Shell

By Chad Sapieha, Common Sense Media Reviewer

age 16+

Fantasy action tale is tense and challenging.

Mortal Shell Poster Image

A Lot or a Little?

What you will—and won't—find in this game.

Community Reviews

age 11+

Based on 2 parent reviews

age 10+

The fact you can turn off the blood

This game was going to be to violent for my 12 year old son but was proven wrong. The combat is realistic but it is not that violent and you can turn off the blood so if you have younger kids just now that is a option. Plus side if you die you just get sent out your shell and can go back in scrape free. But truly common sense media is almost never right about their age group for the game.
age 12+

The quick learning of controls and it takes time to learn how to beat the game.

What I love about this game is I got it for my 12 year old son and I was worried at first. But in the settings there is a way to turn off the blood. So for those parents out there who are worried no need to be. Also I think 12 and older can handle this game because it is not as violent as I thought and as what people think. But I would say that experience does pay off if you have played souls like games in the past. But other than that I think it is a great game for kids who want to play a midieval game.

Is It Any Good?

Our review:
Parents say (2 ):
Kids say (2 ):

Think of this difficult little action RPG (role-playing game) as Dark Souls lite. Mortal Shell isn't necessarily any less challenging than FromSoftware's vaunted fantasy series, just a bit less sprawling and more manageable to play in smaller chunks. The combat will feel familiar to those who've played action role-playing games, demanding a keen eye and precise timing in order to avoid damage while landing blows. It isn't quite as graphic as you might expect, but it's just as stressful and extremely tense. Death comes frequently, especially at the start, and players will need to be possessed of a certain doggedness to win as they refight respawned enemies in order to make it back to the scene of their most recent slaughter. And it should have enough originality -- the ability to harden the foundling's skin to weather a hard blow, the use of fallen warrior shells as a different kind of class and character progression system -- to hold the attention of players craving a bit of innovation.

What makes Mortal Shell a little less intimidating than a Dark Souls game is its scope. As tough as it is, it shouldn't take most players more than 15 hours to finish. The world is just as satisfyingly labyrinthine as you'd hope, the bosses just as fiendishly difficult as you'd expect, but there's simply a bit less of everything. Fewer areas to explore, fewer enemies to fight, fewer weapons and abilities to master. This is reflected in its substantially lower price tag -- just $30 at launch -- making it a good bet for players who can't afford the sort of time necessary to play and complete most of the much lengthier games in the growing genre of devilishly difficult action RPGs. Mortal Shell doesn't want to be the next Dark Souls, but rather an alternative for players who want a Dark Souls experience without spending too much time or money to get it.

Game Details

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