A lot or a little?
The parents' guide to what's in this game.
What parents need to know
Parents need to know that Remnant: From the Ashes is a downloadable cooperative third-person shooter for the PlayStation 4, Xbox One, and Windows PCs. The game's set in a world overrun by extradimensional monsters. Players use a mix of guns and melee weapons to do battle with creatures of varying shapes and sizes. Red blood splashes with successful hits, and some monsters explode upon death leaving a pink mist behind. The player's character -- whose gender and skin color can be customized -- seems almost eager to engage in firefights. Outside of combat, players have limited control over conversation responses and can make the hero come off as either understanding and helpful or prickly and disrespectful. Parents and players should be aware that this is an extremely challenging game, even on the easiest skill setting, especially when playing alone. Playing cooperatively with other players makes things a little easier and encourages both teamwork and communication.
- Parents say
- Kids say
What's it about?
REMNANT: FROM THE ASHES is a third-person shooter that takes place in a world in which humanity has been reduced to a handful of survivors after the invasion of evil extra-dimensional monsters. Players take on the role of one of these survivors -- a man or woman with a knack for monster slaying -- who shows up at a human enclave that just happens to be in desperate need of someone with such talents. Using a strange crystal with teleporting properties, your character ventures into the wastelands to fight the evil monsters, investigate where they came from, put an end to the menace, and save humanity. You can head out alone or as a team with one or two other players as you work through the story, collecting loot and resources that allow you to upgrade and modify weapons as well as buy new gear in order to keep up with increasingly challenging enemies. Levels are randomly generated and filled with a variety of monsters. If you choose to rest at a checkpoint, your health and ammunition will be restored, but all defeated enemies will respawn, forcing some hard decisions. Dungeons typically end with a tough battle against a boss and its minions that players must defeat in order to progress the story.
Is it any good?
This adventure is meant for people who crave the intense challenge of games like Dark Souls and Bloodborne and the teamwork elements of games like Destiny and Anthem. Remnant: From the Ashes wants to put your skills to the test by pitting you against hordes of powerful, fast-moving enemies. Weapons are satisfyingly potent and accurate, and upgrades and mods provide immediate, noticeable boons to combat effectiveness, but powerful weapons aren't enough to ensure victory. Players need quick reflexes and must think tactically in order to have a chance, even on the easiest difficulty setting. More than that, this is a game meant to be experienced as part of a team. Two or three players working together have a far greater chance of success, especially during some of the wildly tough boss fights -- though triumph is still far from guaranteed.
Assuming you're up for the challenge, you'll likely run into stretches where a bit of grinding is required in order to level up your gear and upgrade your character traits, particularly if you're trying to work through the story on your own without the help of other players. The good news is that dungeons can be "rerolled" to create new layouts, which means you don't have to spend hours replaying the same areas over and over again. It's not as satisfying as exploring an intricate world designed by a human mind, but it does help keep a sense of repetition from sinking in too quickly. But what will make or break Remnant: From the Ashes for most is whether they want to play cooperatively with other players. Going it alone through this destroyed world is just too tough.
Talk to your kids about ...
Families can talk about violence in media. Is the impact of the violence in Remnant: From the Ashes affected by the fact that you're fighting monsters rather than people? Would the impact be intensified if you were fighting people instead?
Can you be brave without feeling fear? If you don't feel brave, are you automatically a coward?
- Platforms: PlayStation 4, Windows, Xbox One
- Price: $39.99
- Pricing structure: Paid
- Available online? Available online
- Developer: Perfect World Entertainment
- Release date: August 20, 2019
- Genre: Third-Person Shooter
- Topics: Adventures, Monsters, Ghosts, and Vampires
- ESRB rating: M for Violence, Blood, Language
- Last updated: February 22, 2020
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Common Sense Media's unbiased ratings are created by expert reviewers and aren't influenced by the product's creators or by any of our funders, affiliates, or partners.