Parents' Guide to

The Last Oricru

By Angelica Guarino, Common Sense Media Reviewer

age 15+

Tale says choices matter, but fails to explore consequences.

The Last Oricru Product Image

A Lot or a Little?

What you will—and won't—find in this game.

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So-so combat system aside, the shortcomings of this game come back to a fatal flaw -- the storytelling. While creating a story-centered game in The Last Oricru with no moral conundrums or clear indications of "good" or "bad" decision-making sounds interesting, the story quickly falls apart once players realize there isn't anyone to root for. Very early on, players are introduced to a relationship mechanic instructing them to choose a side in Wardenia's war. Will Silver be on the side of the Naboru or the Ratkin? Because players aren't really introduced to either of these factions' ideas or cultures, the choice ends up feeling pointless. In games where choices matter, the choices need meaningful consequences -- simply having some sort of impact on the player's experience isn't enough.

This title's less obvious problems do end up depending much more on personal preference. Fans of the Dark Souls franchise may enjoy the egregiously fast speed that enemies respawn at and prefer the navigation challenges that not having a map presents. But players who may prefer the varying difficulty options and open-world freedom are less likely to find The Last Oricru to their liking.

Game Details

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