Thief

Game review by Chad Sapieha, Common Sense Media
Thief Poster Image

Common Sense says

age 18+

Hard stealth game stars thieving antihero on a dark journey.

Parents say

age 15+

Based on 10 reviews

Kids say

age 15+

Based on 6 reviews

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A Lot or a Little?

The parents' guide to what's in this game.

Community Reviews

age 18+

An interesting game for Adults. Contains sexual content.

Thief (2014) is a game that follows Garrett through a story surrounding mysticism and darkness. Players will steal, climb and sneak their way through the streets of a rotting city. The game features excellent gameplay and mechanics. The story seems easy as you begin, but gets ramped up as the heat would to a real thief. The levels are well designed, but this game features a lot of sexual content: Naked paintings of women, prostitutes, and brothels are featured in the game. One level features Garrett sneaking through a one of the brothels itself. Throughout the level, you can hear the couple on the other side of the room engaging in sexual activity. This content is never directly experienced (Though the choice was definitely prescribed to you), so I had to mute my screen and remove my precious subtitles in order to ignore it; which for a stealth video game, is like diving underwater without goggles. Other than the extremely unnecessary sexual content, the story is really good! Unfortunately, the sexual content cannot be ignored or avoided. There is a lot of drug references to smoking and alcohol as well. For your children, I say stay away!

This title has:

Easy to play/use
Too much sex
age 17+

Stick to the original trilogy, and avoid this disgrace to their legacy

First of all, let me highly recommend Thief: Gold, Thief 2: The Metal Age, and Thief: Deadly Shadows. This game is NOT part of the canon of these games, and is basically a ripoff/reinterpretation of the original franchise's core concept. SPOILER: It fails miserably. Before I hear "It's not SUPPOSED to be part of the trilogy!!", the trailers marketed it as "I'm Garrett...did you miss me?", so since the game is comparing itself to the trilogy, I'll do the same thing. To start off with, the game's setting is very linear and boring; the large, dystopian city is NOT open for exploration, and you'll find invisible walls blocking you in many areas, unless you have the right quests. Quests involve finding an item at the end of a linear path, and bringing it back to someone. Boring, repetitive, and unrewarding. The gameplay forces stealth, but does a bad job of it with inconsistent AI that sometimes seems psychic, and other times totally dead to the world...coupled with Garrett's equally inconsistent stamina meter and limited options compared to the trilogy I mentioned above. The plot is dull and nonsensical. --- Bad people found a magic crystal and are using it to do bad things, like making your annoying apprentice vanish and causing you to smack your face into a pillar. Team up with beggars and outcasts to stop them by stealing stuff. --- There; I just summed up every bit of depth and intrigue the plot has. The characters are awful; all your allies are reused tropes with nothing interesting or compelling, and the main protagonist is NOTHING like the original Garrett. Where the original Garrett was a street-smart orphan who was FORCED to steal, this new Garrett is an edgy, narcissistic, kleptomaniacal wannabe-bad-boy who steals for no other reason than that he CAN because the "shadows are his allies" or something. Oh, and in case this isn't cringey enough, he lives in a clocktower where he talks to ravens. I have nothing more to say about him. Now I get to the worst thing about this game, ESPECIALLY compared to the original trilogy...how MATURE and GROWN-UP and COOL it thinks it is. The original trilogy told an amazing story through great characters, flawless gameplay, and no "mature" themes to lean on. In this poor excuse for a Thief game, characters constantly swear like sailors in really forced, bad voice-acting, and it's not the funny and creative "Taffer" of yesteryear; nope, just classic f-bombs to break you right outta your immersion. For whatever reason, opium is a central theme is this game, as is rampant sexuality. The player finds many levels with opium in them, and even uses it to restore their mana. As for sexuality, this game is rife with it, which usually isn't a problem, but feels like a disgrace when you realize the trilogy of REAL Thief games never needed to be carried by countless nude statues, brothel levels, naked opium-addicts moaning on couches together, men violently abusing prostitutes in a brothel run by an aggressive transvestite, dominatrixes spanking intoxicated men, etc. etc. etc. The list goes on and on; this game leans so heavily on these so-called "gritty", "mature" themes because at it's core, it's a slow, repetitive, boring game with a world that's as lifeless as the forgettable story and 1-dimensional characters. Oh, and don't even get me started on how disgusting it is to see DLC in a product that has the nerve to call itself a Thief game. Make no mistake, I love the Thief games, and I love stealth games, but this game deserves neither title. Do yourself a huge favor; buy the original trilogy, experience the REAL story of the REAL Garrett, and then if you're bored out of your gourd, and have absolutely no other possible use for a $20 bill (not even making it into a paper airplane or donating it to charity), then maybe you can pick this game up for a quick laugh, a lot of cringe, a hard facepalm, and some major disappointment before you do the smart thing and get a refund. Otherwise, avoid this game like the plague ravaging it's not-actually-open-world city.

This title has:

Too much sex
Too much swearing
Too much consumerism
Too much drinking/drugs/smoking

Game Details

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