Tom Clancy's Splinter Cell: Double Agent Game Poster Image

Tom Clancy's Splinter Cell: Double Agent



Morality key to latest in adult stealth series.
Parents recommendPopular with kids

What parents need to know

Positive messages

Missions require you to balance your moral choices -- but you can always decide to go bad.


You can complete the game with minimal killing, but you can also slit throats and shoot people in the head.

Not applicable

Occasional salty dialogue.


A few obvious in-game advertisements.

Drinking, drugs, & smoking
Not applicable

Parents Need to Know

Parents need to know that this game is the latest entry in a franchise featuring surly NSA agent Sam Fisher. The series is notable for its use of stealth, lethal, and non-lethal attacks -- the players choose how violent their agent will act (the violent extremes are throat-cutting, sniper tactics, and throwing enemies to their death). Another moral aspect is a trust meter, which measures how your actions improve or undermine your relationships with the NSA and the terrorist John Brown's army.

What's it about?

NSA agent Sam Fisher returns with TOM CLANCY'S SPLINTER CELL: DOUBLE AGENT, another excellent entry into the long-running spy series that perfected the stealth genre. Players control Fisher, a veteran spy for the NSA's counter-terrorism unit. Fisher has a reputation for being able to put a stop to the most nefarious terrorist plots, but is prematurely recalled from a mission when his superiors learn his daughter has been killed. Bereft and self-destructive in the wake of this tragedy, Fisher takes on his most dangerous mission yet -- to infiltrate the ranks of the domestic terror organization called John Brown's Army.

Is it any good?


Fisher's double agent assignment gives this Splinter Cell entry ample opportunity to push the boundaries between upstanding law enforcement and excessive force. During one mission, players must choose between killing innocent bystanders and building trust with the terrorist leadership. Each choice changes the game a little bit -- and colors Fisher's methods as either reserved and upright or aggressive and extreme.

Some of Fisher's workaday tools may raise some parental eyebrows as well. While he uses a full arsenal of non-lethal weapons (tasers, rubber bullets, and choke holds to name a few), Fisher can always resort to throat-cutting, sniper tactics, and throwing enemies to their death. For all of its nuance, Tom Clancy's Splinter Cell: Double Agent remains an adult game dealing with big issues.

Families can talk about...

  • Families can talk about the impact of including explicit moral choices in gameplay. Do you like contemplating the results of your actions and the way they affect your character? Or is this a distraction from the shoot-'em-up fantasy and catharsis expected from video games? How does reflecting on the moral fiber of a video game protagonist change the way you feel about characters you control in other games?

Game details

Platforms:Xbox 360, PlayStation 3, Nintendo Wii, Windows, PlayStation 2, Nintendo GameCube, Xbox
Available online?Available online
Release date:November 28, 2006
ESRB rating:M for blood, language, violence

This review of Tom Clancy's Splinter Cell: Double Agent was written by

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Adult Written byPtotheMtotheJ November 21, 2009

Great for the older crowd; Can't say the same for the kids

This game is really good. But, of course, it's not for children. I find this game to be rather tame even though it has an M rating. Yeah, you get your share of bad language and a good amount of violence... but that's why it's rated M, it's intended for mature adults. So if you're a mature adult, I'd definitely recommend you check it out.
What other families should know
Too much violence
Too much swearing
Educator Written byMychemicalstinkpants April 4, 2011
What other families should know
Too much violence
Too much swearing
Parent of a 17 year old Written byzetchi June 25, 2010
love it much..but i dont know why some of splinter cell game:conviction said its duplicated from another game story.


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