All Bad Cards

Website review by
Erin Brereton, Common Sense Media
All Bad Cards Website Poster Image
Family-centric version offers a simple but fun card game.

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The parents' guide to what's in this website.

Positive Messages

The game responses frequently feature sarcasm, and some comments may be considered offensive.

Violence

Some cards mention accidents and other physical threats, but the references are made in jest.

Sex

Some response cards feature innuendo, and special card packs are available with themes like sexual deviance.

Language

Some cards feature words like "f--k" and "a--hole."

Consumerism

The site is free to use, but subscribing through Patreon, a subscription content service, for whatever amount you'd like, starting at $1 a month, will remove ads from the playing experience.

Drinking, Drugs & Smoking

Cards may contain references to being drunk, weed, and other substances and actions.

 

What parents need to know

Parents need to know that the main version of All Bad Cards features a significant amount of sarcasm and adult-oriented references. Some cards allude to sexual acts, drug use, and similar themes, and some contain swears. But a family friendly version of the game is available via a link on the homepage. (The AI player usernames in that version can still be a bit iffy, though -- Pooface Freakingham, for instance.) In the regular NSFW version, players can join games that are in progress and play against strangers or watch random games, although they'll only be identified by the username they enter. Players don't need to register for the site unless they want to create card packs. The All Bad Cards game is free to play, but gamers will see banner ads unless they purchase a subscription through Patreon.

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What's it about?

ALL BAD CARDS' premise is similar to the popular Cards Against Humanity board game. Players get ten cards in each round, and they choose the one with a response they feel would be funniest when paired with a prompt card from the deck. One player who's designated Card Queen selects the best response. After an average of seven rounds, the player whose cards were chosen most wins. Players can join in-process games, play against automated characters, or set up a game and invite friends. They can also create card decks or choose from ones players have made.

Is it any good?

Like Cards Against Humanity, this online game involves matching witty phrases and sentence portions with partial thoughts and questions. The interface in All Bad Cards is fairly easy to figure out -- players click on a "Pick" button to select a card and a Play button to submit it. The person judging the rounds reads each card that's submitted and clicks on one to choose a winner, then clicks on another button to initiate the next round. Players can set up games with one to 50 real-world or automated AI players, and they also have some leeway with the format. They can alter the number of required rounds, the card pack that's used, and other elements in the game settings.

As with Cards Against Humanity, All Bad Cards works best with several opponents. Whoever initiates the game will also judge the responses, so playing against one AI player means you'll just see one randomly generated card response in each round -- there isn't much of a challenge or decision involved. Players can also join or watch games that are in progress, although the timing seems to be tricky for that functionality, since they can enter a game and wait for the next round to start indefinitely. With multiple friends, though, this can be a pretty decent experience. The gameplay isn't too dynamic -- most of the action involves clicking on buttons -- but players can chat on-screen and are told who won each round. Parents may have valid concerns about kids seeing some of the responses -- a number were definitely intended for adults. But the developer gets kudos for offering a more kid-friendly version with less outrageous response cards. Some safety features are built into the family friendly game. Kids invite friends by sending a URL and approve them before they can play, and random people can't join or watch unless kids change the game settings to make their match public. If kids can avoid the temptation to let players submit written responses, which could open the door to less appropriate answers, or click over to the less restricted version of All Bad Cards, they might find exchanging silly responses a fun -- and funny -- way to connect with friends.

Talk to your kids about ...

  • Families can talk about how to respond to real-life insults that are similar to some of the comments featured in the All Bad Cards game. What can or should kids say to someone who says something not nice about them?

  • What lessons can kids learn from competing with other people -- and how can they handle feeling disappointed if they lose?

  • When can waiting be frustrating in the real world -- and why is waiting sometimes a good thing?

Website details

  • Genre: Gaming
  • Pricing structure: Free
  • Last updated: August 25, 2020

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