By Amanda Bindel,
Common Sense Media Reviewer
Common Sense Media Reviewers
Coding concepts empower kids through courses, games.
A Lot or a Little?
What you will—and won't—find in this website.
Violence & Scariness
Games can be programmed with zombie characters and graveyard settings, and characters can use weapons (lasers, swords, etc.) if programmed to do so. Some of the activities are combat-heavy.
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Products & Purchases
Some licensed character content including Barbie, Hot Wheels, and Monster High.
Parents Need to Know
Videos and Photos
Based on 10 parent reviews
What Tynker Really Is Like - For Parents Looking for a Good Coding Website
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Tynker is a Rip off of Scratch: From front to back.
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What’s It About?
Is It Any Good?
This is a treasure trove for kids who are interested in learning to code, whether beginner or more advanced. Tynker does a lovely job of inviting kids in, especially younger users, with colorful and fun dashboards and plenty of cute characters to code with. If anything, the experience may be too overwhelming. With so many choices and courses that don't explicitly state what they teach, it may be difficult for kids to choose what to do next. Newer users would benefit from a clear lesson progression. Older kids may appreciate the more streamlined experience. And those who are ready to use real code will have no trouble locating the courses they need.
Tynker includes a nice range of topics so kids who aren't gamers will still find fun things to do, such as art and music-related lessons. The biggest win may actually be the open-ended coding tools that allow kids to use either real code or block code to create whatever type of game or activity their imagination can conjure up. So many coding activities for kids lock them in to predetermined actions that Tynker's sandbox coding options are a breath of fresh air.
Talk to Your Kids About ...
Families can talk about learning to code with Tynker and the types of careers that are available to coders. What would you create?
Talk about fighting in video games. Why do so many games involve battling? Does that make it more or less fun?
- Subjects: Math: sequences, Science: ecosystems and the environment, Arts: drawing, music
- Skills: Thinking & Reasoning: hypothesis-testing, logic, strategy, thinking critically, Creativity: combining knowledge, producing new content, Self-Direction: initiative, working efficiently, Tech Skills: digital creation, using and applying technology
- Genre: Educational
- Topics: Magic and Fantasy, Superheroes, Cats, Dogs, and Mice, Monsters, Ghosts, and Vampires, Space and Aliens
- Pricing structure: Free to try (Several coding games are included as part of the Hour of Code curriculum. Subscriptions for $60/quarter, $120/year, or $240/lifetime include 40+ programming courses, 16 mobile courses, and 3700+ learning modules. Family plans for up to four family members are $90/quarter, $180/year, or $360/lifetime.)
- Last updated: December 27, 2020
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