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The parents' guide to what's in this app.
What parents need to know
Parents need to know Five Nights at Freddy's is a horror game that uses tension and jump scares in place of blood and guts -- and, as a result, is a lot scarier than many other titles. The sense of being trapped and defenseless in a small office quickly becomes real -- and when the animatronic characters jump out at you, you'll jump (and maybe scream). This makes the game much too intense for younger kids -- and teens should know what they're getting into.
What's it about?
As the new night security guard at Freddy Fazbear's Pizza, it's your job to keep an eye on the animatronics, which are prone to wandering at night. Should they find you, you're toast (though it's not malicious on their part -- they just don't understand you). You'll monitor their comings and goings through a series of cameras around the restaurant, and there's a set of emergency doors on both sides of the room. The difficulty comes from the limited amount of power you have. Every action you make drains power -- and you're never shown how much. Should you run, the room goes dark and you're totally defenseless.
Is it any good?
Happy animatronics. Rudimentary game controls. No blood or weapons.
Let's face it: On paper FIVE NIGHTS AT FREDDY'S shouldn't be this terrifying. But once you lose (and you will), you can rule out going to sleep for a little while, no matter how old you are. It masterfully uses atmosphere and tension to psych you out as you play. You'll feel vulnerable and helpless, and when the creepily smiling characters pop up and the music spikes, you'll jump out of your seat.
For adults or older teens looking for a game to challenge them and give them some legitimate chills, it's a terrific choice -- perhaps one of the best we've seen. But for younger players, it's the stuff of nightmares.
Talk to your kids about ...
For kids who love spooky scares
Our editors recommend
Common Sense Media's unbiased ratings are created by expert reviewers and aren't influenced by the product's creators or by any of our funders, affiliates, or partners.