A lot or a little?
The parents' guide to what's in this app.
What parents need to know
- Parents say
- Kids say
What's it about?
Is it any good?
While this doesn't disprove the axiom that first-person shooters don't work on a tablet, it drives the point home even harder than usual by also being generic. In Guns of Boom, you run around an enclosed area, shooting anyone on the opposing team as you weave in and out of buildings or other structures. In other words, it's nothing we haven't seen before. Well, except that this is a lot more cliché than some other first-person shooters on tablets. From the guns to the environments to the weapons, most of this feels like it was cribbed from other games. Even the cartoony look isn't anything that hasn't been seen before, and better, in other games. Too bad the designers didn't think to crib better controls. Like most first-person shooters on tablets, this game's controls are stifled and awkward, even when adjusted. Granted, having weapons that automatically fire is helpful, as is having aim assistance, and it's not like you're the only player who has this disadvantage. But after dying a third time only because you can't turn around fast enough to save yourself, you might find yourself wondering why you bothered playing Guns of Boom in the first place.
Talk to your kids about ...
Families can talk about violence in games. Does it matter to you that you're shooting other humans in this game? Or that those humans are controlled by real people? Why is that?
Talk about money management. Does it make sense to spend money on this game when you can just as easily earn these items by playing or watching ads?