Parents' Guide to King of Thieves

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Common Sense Media Review

Chris Morris By Chris Morris , based on child development research. How do we rate?

age 13+

Fun take on dungeon raids with flaws, chat, and purchases.

Parents Need to Know

Why Age 13+?

Any Positive Content?

Parent and Kid Reviews

age 14+

Based on 2 parent reviews

age 7+

Based on 3 kid reviews

Privacy Rating Warning

  • Unclear whether personal information is sold or rented to third parties.
  • Personal information is shared for third-party marketing.
  • Personalised advertising is displayed.
  • Data are collected by third-parties for their own purposes.
  • User's information is used to track and target advertisements on other third-party websites or services.
  • Unclear whether this product creates and uses data profiles for personalised advertisements.

What's It About?

Players attempt to reclaim their place as the KING OF THIEVES by retrieving gold and gems from a series of single-player challenges and player-vs.-player battles. Breaking into an opponent's dungeon (whether human or AI) requires you to use keys, which replenish in your collection over time. From there, you'll have to jump (by tapping the screen) and bounce off walls as you avoid obstacles before taking the treasure. Simultaneously, you'll build your own dungeon in hopes of repelling other thieves, upgrading defenses, and adding false locks to your door (to get players to waste their keys). As you acquire more treasure, you face more challenging quests and can eventually join a guild, where friends can retrieve your stolen gems for you if you're not around. Players who indicate that they're over 13 on the opening screen can chat with guild members, while those who choose "1-12" as their age can't access chat. Teens can also connect over Facebook and compare dungeons.

Is It Any Good?

Our review:
Parents say ( 2 ):
Kids say ( 3 ):

There's a lot to like in this game, but there's even more that will drive you crazy or cause concern. Though it has a solid framework, its reliance on timing elements and heavy push on in-app purchases ultimately undercut it. It's a fresh take on the endless-runner game, and you'll need good reflexes and timing to progress, but it also adds a fun multiplayer raiding element (similar to that in Clash of Clans). In a particularly smart move, the game also lets you craft a defense system in your own dungeon that rewards your skills. Before any changes can be saved, you'll have to be able to conquer your own traps twice in a row -- meaning the better you get at stealing other people's gems, the better you're likely to be at defending your own.

Though smooth and polished, it falls short on a few fronts. The biggest, though, is the use of keys to play a level. You'll be faced with four or more locks, all but one of which are false. Picking the right one is pure luck, meaning you could be using 10 or more locks per attempt later in the game. Also, the guild chat feature may concern parents, since it allows teens to chat with people they may not know in real life. It's also important to talk about your rules around in-app purchases, since upgrading takes time or gems, and when the in-game currency runs out, teens may want to buy more.

Talk to Your Kids About ...

  • Families can talk about staying safe online, especially when chatting with strangers. What information should you never share online?

  • Talk about what to do about bullying and other mean behavior when playing online games with others. What action can you take? Is the game worth the grief?

  • Discuss your rules around in-app purchases. Is it OK to spend real money? If so, when and how much?

App Details

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