Lifeline 2

App review by
Amanda Bindel, Common Sense Media
Lifeline 2 App Poster Image
New adventure a bit scarier, still fun, but less satisfying.

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A lot or a little?

The parents' guide to what's in this app.

Ease of Play

Straightforward, easy to play. Push notifications alert when character is ready to talk.

Violence

No images, only words, but intense violence including descriptions of dismemberment, burning, bleeding, and monsters. Main character can die based on user choices.

Sex
Language
Consumerism
Drinking, Drugs & Smoking

What parents need to know

Parents need to know that Lifeline 2 is a game that lets readers follow a story in real time, communicating with the main character and helping her make life-and-death decisions, much like in a Choose Your Own Adventure book. The story is not a sequel to Lifeline..., however; it's a totally new adventure with a new character, Arika, a mage who uses blood magic. The action includes dark magic along with graphic descriptions of death and possession. A young orphan girl loses her hand, a possessed hand eats off another hand, and the description of the parents' death is quite graphic.

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What's it about?

In LIFELINE 2 an orphaned mage seeking to avenge her parents’ deaths and find her brother pulls the reader into the story, making you an active character who literally determines her fate. Arika has to gather three magical artifacts before she can defeat those who killed her parents, and the player helps her do that. Just as in the original Lifeline..., players actively participate in choosing what the main character does as the story plays out in real time. Once completed, it can be replayed from the beginning or from specific points in the story.

Is it any good?

This immersive story frightens and inspires as it delights with geek-culture references galore, but fans of the original may love it a bit less. The writing is witty, if imperfect, with some bland repetition: The debate over whether or not to use magic to transport is pretty much the same every time Arika asks for advice. Also, response choices aren't delivered verbatim, so it sometimes feels as though a user's intended response isn't what's actually delivered. The conversations last a bit longer than in the original, but not all the decisions seem to make as much of an impact. Those that do, though, are doozies, but being able to replay in fast mode makes backtracking less frustrating. Though the mechanic is still compelling, the character is sympathetic, and the story is engaging, the small changes from the original don't feel like improvements.

Talk to your kids about ...

  • Families can talk about what they would do if someone contacted them through their phone. Indulge in the fantasy of the story, but you also may want to mention the real-world issues of digital safety.

  • Kids who enjoy the magical element of the game might like books based on similar stories, so you can recommend a few titles.

App details

Themes & Topics

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For kids who love simulations and games about magic

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