Temple Run 2

 

Learning(i)

Well-done sequel even better than original phenomenon.

What parents need to know

Ease of play

The game is very timing based, which takes a while to learn. As it progresses, things speed up, making it even more difficult to master, but the mechanics are very basic.

Violence

Instead of screaming monkeys, you're chased by a giant gorilla this time -- but the results are the same. If he catches up to you, you'll become a "tasty snack." Similarly, players can die by running off a ledge, running into a tree, or failing to slide or jump in time. The app has no blood or sounds of suffering, other than a slight scream when you fall off a cliff.

Sex
Not applicable
Language
Not applicable
Consumerism

Additional characters and power-ups can be purchased via in-app currency. This is earned in game, but players can also purchase it with real-world money for amounts ranging from $1 to $20. 

Drinking, drugs, & smoking
Not applicable
Privacy & safety

Some privacy concerns. Players on iOS devices can opt in to Apple's Game Center to track scores and achievements, and for some games, challenge friends. Players can send and receive friend requests using an email address or Game Center nickname, revealing the first and last name associated with each party's Apple ID and, in the case of email requests, the sender's email address. Players can opt to have a private or public profile, which can include a photo. With a public profile, your real name is visible to all other players, and Game Center will recommend you to other players using your real name. With a private profile, only your friends can see your real name, and Game Center will not recommend you to other players.

Parents Need to Know

Parents need to know that Temple Run 2 is the sequel to the extraordinarily popular action game. The gameplay is very similar to the predecessor, in that players can die in several ways, from falling off a cliff to smashing their head on a tree trunk, though there is never any blood or gratuitous violence. In-app purchases are once again part of the game, but not thrust upon the player -- and in-game credits are once again earned as you progress. Players on iOS devices can share high scores via the Game Center social network, but participation is optional.

What kids can learn

What Kids Can Learn

Temple Run 2 wasn't created with educational intent, and we don't recommend it for learning.

What kids can learn

Temple Run 2 wasn't created with educational intent, and we don't recommend it for learning.

This Learning Rating review was written by Chris Morris

What's it about?

Players again run in an endless (and ultimately fruitless) attempt to escape an angry simian. Swiping the screen from side to side turns corners, while swiping backward or forward causes your character to jump or slide under obstacles. Players can also slide on zip lines, guide mine cars, and jump to reach power-ups that do everything from attracting coins to giving them brief invulnerability. By completing small tasks, players can earn additional coins, which they can use to unlock different characters and power-ups.

Is it any good?

QUALITY
 

Temple Run was a phenomenon. Temple Run 2, however, is an even better game. The game keeps what worked so well in the first title and improves upon it, with a brighter atmosphere and a diversity of escape methods, including zip lines and mine cars, that break up the monotony of running that impacted its predecessor. 

The addition of new, unlockable characters also adds a diversity that makes it more welcoming. At its heart, though, it's still the heart-pounding game it has always been -- frustrating at times, but one you can't stop playing. 

App details

Devices:iPhone, iPod Touch, iPad, Android, Kindle Fire
Price:Free
Pricing structure:Free
Release date:January 17, 2013
Category:Action Games
Topics:Adventures
Size:45.70 MB
Publisher:Imangi Studios
Version:1.0
Minimum software requirements:iOS 4.2 or later; Android 2.1 and up

This review of Temple Run 2 was written by

Common Sense Media's unbiased ratings are conducted by expert reviewers and aren't influenced by the product's creators or by any of our funders, affiliates, or partners.

Quality

Our star rating assesses the media's overall quality.

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Learning ratings

  • Best: Really engaging; great learning approach.
  • Very Good: Engaging; good learning approach.
  • Good: Pretty engaging; good learning approach.
  • Fair: Somewhat engaging; OK learning approach.
  • Not for Learning: Not recommended for learning.
  • Not for Kids: Not age-appropriate for kids; not recommended for learning.

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What parents and kids say

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Kid, 9 years old March 9, 2013
age 6+
 

great game, addictive.

When I started playing this game the day it came out, I was UTTERLY addicted. There's a little violence with falling down rivers, bumping into trees, and falling off cliffs. The concept of the game isn't the best: its basically one giant evil monkey is trying to eat you, and you are avoiding the obstacles and running away from it. Hope this helps!!
What other families should know
Too much violence
Parent of a 1, 7, and 9 year old Written byAbu Safwan February 11, 2014
age 17+
 
LEARNING

ANYONE DIZZY?!?

Now don't get me wrong. This game is very exciting, addictive, and seems fun. But has anyone else noticed how dizzy you can get from playing the game for a good period of time? And being that it is so addictive, then I think this is how it becomes so much more dangerous, because of the amount of time that you wind up focusing your eyes on a screen that is moving at HYPER SPEED. Of course the kids are not going to say, "Hey this is making me dizzy." Plus they are wired differently so they would likely not notice it as much as an adult. But it's definitely there in a significant way....that is, until we've become used to it. And what does it take to become used to it? This would require our eyes and brains to make adjustments---another way to put it is that re-wiring would have to occur. I can't be the only one to notice that we've gotten so used to games that they're becoming more extreme (this one by way of speed), and we don't even notice it!!! Doesn't anyone else remember all the issues they used to have over in places like Japan, because their kids would watch cartoons, and play games that were set in Hyper motion??? They were having kids suffering from seizures due to it left and right! I would go on longer, but I fear that you might think I'm getting too wordy, but even though the game is fun & addictive (which is usually not good) I hope you'll consider my point for the sake of our youngest generation!!!
Kid, 10 years old March 9, 2013
age 7+
 

Better Then Original Temple Run!

This Is MUCH Better Then The Original Temple Run!I Liked Temple Run At First,But Then Started To Play Different Games.So When I heard That They Made Another Temple Run Game,I Thought, What The Heck.I'll Try It.To My Surprise,I LOVED(And Still Do)It!The Setting Changes In This One,And It Didn't Do That In The Original.You Can Be On A Zip-Line, Then In A Mine Type Thing,And Yeah.You Have More Power-Ups,And You Even Have MISSIONS In This One.4 Stars For Temple Run 2!
What other families should know
Too much violence

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