The Dark Knight Rises
What parents need to know
Parents Need to Know
Parents need to know that The Dark Knight Rises is an action tie-in to the hit summer film. As you might expect from a Batman game, there's plenty of fighting and a fair bit of stealth action. The incorporation of the Bane character ramps up the fights. Parents will also want to be aware that kids who play the game will want to see the movie (if they haven't already). And if they have seen the movie, they might want to go again. The Gameloft Live! opt-in feature allows players to connect to strangers, including the ability to text chat online with others.
What kids can learn
What Kids Can Learn
The Dark Knight Rises wasn't created with educational intent, and we don't recommend it for learning.
What's it about?
Players assume the role of Batman in a story that follows the story in The Dark Knight Rises film. By using a virtual stick, they'll control the Caped Crusader's movements, while swiping with the other hand controls the camera. When fights break out, on-screen buttons appear, allowing players to perform combination attacks by pressing buttons over and over. Side quests allow players to break into safes through mini-games. Players can upgrade their armor or equipment through coins collected by winning fights or completing missions.
Is it any good?
The mobile version of The Dark Knight Rises is the only gaming tie-in to the summer's hit film, but whereas console Batman games last year offered a unique take on the franchise, this latest effort is one that has several glaring flaws. The combat is repetitive -- and ultimately boring. It's slow to load. And it seems to offer similar missions again and again. It also spoils big parts of the movie for those who haven't seen it.
Graphically, it's not a bad game. And the sound design is good. Ultimately, though, it's a miniaturized version of a franchise (and movie) that deserves something more grandiose.