The Room Three

App review by
Chris Morris, Common Sense Media
The Room Three App Poster Image
Third in amazing series, even bigger than before.

Parents say

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Kids say

age 9+
Based on 1 review

A lot or a little?

The parents' guide to what's in this app.

Educational Value

Kids can learn to examine a situation from different angles, and learn to pick up clues from the environment around them. While trial and error will eventually solve any puzzle, once kids realize there's a logic to them and they begin looking for patterns or similarities, they'll do much better at the game. The Room Three may be an entertainment-based game, but it's one that is so deeply rooted in puzzle solving that it can't help but be educational at the same time.

Ease of Play

This isn't an easy game, but it does offer hints when you get stuck, and the controls are intuitive.

Violence

It's an atmospheric game that might be a little too dark for young children. 

Sex
Language
Consumerism
Drinking, Drugs & Smoking

What parents need to know

Parents need to know The Room Three is the next in a series of atmospheric puzzle games that blends challenging brain teasers with a crisp, sometimes ominous, atmosphere. The game is largely about solving puzzles that require you to look at things in a different light -- sometimes literally -- but it's all tied together with a narrative that's a little bit mystery and a little bit horror. A strange old woman sometimes appears fleetingly in the distance and the soundtrack is quite haunting as you try to find your way out of a room. There's no sex, language or other content concerns, but the puzzles might be a bit difficult for young kids and the atmosphere certainly is. For information about the information this app collects and shares, read the privacy policy.

User Reviews

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Kid, 11 years old March 27, 2018

Challenging Game that is Addicting

The installation of The Room Three is my favorite out of all the other The Room apps. It is very challenging to play. You have to solve puzzles, mazes, and more... Continue reading

What's it about?

In THE ROOM THREE players try to prove themselves to the mysterious Craftsman by solving all manner of puzzles, from the cubes that will be familiar to legacy players of the game, to new types of brain teasers that still involve tapping, swiping and squeezing the screen. The game starts on a train, but you'll quickly find yourself in other locations fueled along by vague, cryptic hints. As you solve the puzzles, you'll create objects that often help you in the next part of the adventure. For example, a handle you find as the result of one puzzle may combine with a control panel in the next puzzle. When players get stuck, there are hints to help them along.

Is it any good?

Puzzle games in the app store don't get much more solid than those in the previous two installments, but this third in the series is likely the best one yet. The puzzles themselves are well designed and challenging, but the game doesn't punish you if you're unable to figure them out, offering timed hints to keep you moving (though it wisely doesn't force these on the player). There are even multiple endings, which adds replay value. Occasionally, the lack of a map is frustrating, since there are more locations to navigate, but it's definitely not prohibitive. It's a game with depth and variety that will engage older kids and adults, but likely will be too challenging (and perhaps frightening) for young children. 

Talk to your kids about ...

  • Families can talk about perseverance. How do you keep going when it's hard to figure something out?

  • Talk about flexible thinking. What are the benefits of being able to see a problem in multiple ways?

App details

For kids who love puzzle and strategy games

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