AdventureQuest

Game review by Marc Saltzman, Common Sense Media
AdventureQuest Poster Image

Common Sense says

age 13+

A simple but fun fantasy RPG for young teens.

Windows 2002

Parents say

age 15+

Based on 5 reviews

Kids say

age 10+

Based on 24 reviews

Did we miss something on diversity?

Research shows a connection between kids' healthy self-esteem and positive portrayals in media. That's why we've added a new "Diverse Representations" section to our reviews that will be rolling out on an ongoing basis. You can help us help kids by suggesting a diversity update.

A Lot or a Little?

The parents' guide to what's in this game.

Community Reviews

age 12+

A Decent Free Game

With so many free games out there it's pretty hard to find one that has the right balance of content and at the same time doesn't try to get your money and chance it gets. Of the many games I've seen, Adventure Quest does pretty well. Story and Messages - A generally light hearted romp through a fantasy world. You are placed on the "good side" so to speak when you begin and fight for justice, peace, and everything in between. There are occasional "Alignment Choices" in some quests which lean towards one of the elements of morality (Good, Evil, Chaos, and Unity). Often, these simply change the outcome of the quest and in most cases you can go through again and make a different choice. There are quite a few characters within the game with some good, some evil, and some morally gray. Though the game is not bursting at the seams with great role models, there are many morally good characters and those that act in the interest of others. The game is mostly fighting sections in a turn-based RPG format. The use of weapons such as swords, bows, etc. as well as magic is shown, but no bloodshed. Language - There isn't really anything in the language department that isn't to be feared. There is no swearing of any type, the most you'll get is a heck or dang. A large slice of the comedy in the game comes from puns, most of which are either family friendly. Occasionally, these jokes do make a nod to things that could be considered "more adult" but any teen or pre-teen will be fine with them. (The most I ever saw was a female character who commented on the character carrying around many items with the joke "You should have worse back problems then most of my girls here.") Drinking/Drugs/Etc. - There is no mention of any such things by name. There is occasional mention of a fictional juice named "Mogleberry Juice" but it is not implied to be alcoholic. Purchases/Microtransactions - Adventure Quest has only two things to purchase. The first is a membership referred to "Guardianship" and is a one-time payment of 19.95USD (per character). Guardians can also upgrade to "X-Guardians" for 5USD more when purchasing standard Guardianship or later on for 9.95USD. Buying Guardianship unlocks all of the content the game has to offer. Previously I mentioned the cost is per character, but note that you can change your characters name, gender, and appearance without having to pay additional fees. The second paid product is Z-Tokens, a secondary currency in game used to buy some powerful items. However, in most cases, Z-Token items can be purchased using gold but at a later level. Z-Tokens can occasionally be found in-game after defeating monsters. The prices for Z-Tokens vary by the amount you are purchasing. The prices can be found at: https://secure.battleon.com/aq-buytokens1.asp Safety and Privacy - There is no interaction with other players in-game and your credit card information is not saved to your account after a purchase. All purchases are encrypted through SSL. Additional Notes - Players can connect their Adventure Quest account to a "Artix Master Account" which is used to play other games by the studio and make purchases for their account with "Artix Points" that can be spent in any of their games. However, getting a Master Account is only required for some of their games and Adventure Quest is not one of them. For information on what you can do after linking to the Master Account: https://portal.battleon.com/store/packages/adventurequest.asp Master Account "For Parents" page: https://portal.battleon.com/parents/ Overall - Adventure Quest is a relatively non-violent free RPG for teens and pre-teens. Adventure Quest has few microtransactions and lots of content. Adventure Quest has relatively good messages but also has moral choices.

This title has:

Easy to play/use
age 13+

13 years of consistant quality

AdventureQuest was created in 2002 as a simple monster battling game. It has been updated every week with new content since. It is not rated by the ESRB but was built for players of all ages in mind. It does not contain any swearing, blood, or content of an inappropriate nature. It is best played by players who are 13 years of age or older.

This title has:

Easy to play/use

Game Details

  • Platform: Windows
  • Pricing structure: Free
  • Available online?: Available online
  • Publisher: Artix Entertainment
  • Release date: October 15, 2002
  • Genre: Role-Playing
  • ESRB rating: NR
  • Last updated: November 4, 2015

Our Editors Recommend

Common Sense Media's unbiased ratings are created by expert reviewers and aren't influenced by the product's creators or by any of our funders, affiliates, or partners.

See how we rate