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A Lot or a Little?
What you will—and won't—find in this game.
This game tackles the timely and difficult subject of war-time insurgency. Players take on the role of a construction demolitions expert who ends up becoming a rebel when Mars’ occupational force kills his brother and arbitrarily brands him a terrorist. As a resistance fighter he bombs government installations and kills hundreds of soldiers. However, he does none of this lightly; he feels his actions are warranted because they are in the name of freedom and justice.
Positive Role Models
While the protagonist is portrayed as an honorable family man pushed to the brink by circumstances beyond his control, he is a terrorist. He's a man fighting an unjust, corrupt government and resorts to violence only because he feels it's vital to secure life and liberty. He's not ignorant of the consequences it carries.
Ease of Play
The controls are straight forward and intuitive, but the combat can be unforgiving—especially for those who prefer a head-on fight to tactical confrontations.
Violence & Scariness
Primary weapons at the player’s disposal include rifles, handguns, demolition charges, and a sledgehammer. The violence isn’t particularly gory or brutal -- objectives involve the destruction of infrastructure more often than the killing of enemy personnel -- but it is constant. Wounded characters leave small splotches of blood on the ground. Players can kill civilians, but they generally have to go out of their way to do so, and there are strong incentives not to harm innocents (citizen morale drops, making it more difficult to achieve long-term goals).
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Profanity is frequent but not shocking. Words like “piss” and “bastard” come up regularly in voice conversation, while stronger language is used more sparingly.
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Drinking, Drugs & Smoking
Characters can occasionally be seen smoking cigarettes.
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Parents Need to Know
Parents need to know that this third-person action game tackles the difficult subject of wartime insurgency and terrorism. Players take on the role of a reluctant freedom fighter who uses his expertise in demolitions to help defeat a corrupt, militaristic occupational force. The violence, while more or less constant, is often directed at buildings rather than people, and players are encouraged to avoid hurting civilians whenever possible. When they do get into direct combat players use a variety of ballistic and melee weapons. Blood can be seen, but only in small splotches. Parents should also be aware that this game features a moderate amount of coarse language in its voice dialogue. Online modes facilitate open voice communication.
Is It Any Good?
There’s plenty to like about Red Faction: Guerilla, not least of which is the intelligent way in which it handles the always touchy topic of terrorism. Our hero is a hesitant insurgent who only takes action against the EDF once his brother is killed and he looks to be next. And while the conflict in the game’s story is black and white, painting one side as purely malicious and the other as noble and good, it’s not unrealistic to think that stepping into the shoes of a virtual terrorist could make players think about insurgents in real-world wars and consider their potential motives.
Beyond politics and philosophy, the game is quite a bit of fun to play. Virtually everything in the world can be destroyed in satisfying fashion by smashing into it with vehicles, blowing it up with explosives, or simply pounding it with our hero’s trusty sledgehammer. Alas, all of the over-the-top destruction can and does grow a bit repetitive after a while. Still, it's recommended for older players looking for a bit of narrative substance.
Online interaction: Several online modes facilitate competitive action for up to 16 players. The game supports open voice communication with all players, which carries with it the potential for personal information to be exchanged and distasteful language to be overheard. Common Sense Media does not recommend this sort of online play for pre-teens.
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Our Editors Recommend
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