The Sims 2: Open for Business

 
Teens can be the boss in this OK installment.

What parents need to know

Positive messages

There is some crude bathroom humor.

Violence

Sims get jealous and angry and fights can break out. Also, Sims can die.

Sex

Sexual suggestions, situations (Sims can have sex), and some crude humor.

Language
Not applicable
Consumerism

This is part of a franchise that encourages players to acquire wealth. The Sims universe continues to be full of tons of products to buy -- and to desire.

Drinking, drugs, & smoking

Drinking and bubble-blowing that seems a lot like bong smoking (characters get the giggles).

Parents Need to Know

Parents need to know that teens can set up pretty odd businesses, such as a bar/spa/bubble-blowing hookah hang-out. Teens can create bars/nightclubs, and they can also place photo booths where Sims can have sex. They can also get jealous and angry and fights can break out. This expansion pack requires The Sims 2 to play.

What's it about?

In THE SIMS 2: OPEN FOR BUSINESS, players nearly intuitively set up their first business. Sims can purchase a community lot to build their store (even a new, teeny-tiny lot) or put on their bunny slippers and just work from home. As in real life, it takes money to make money. Since players decide the prices of services and retail goods, they may learn quite a bit about time and budget management. Successful business owners earn perks, such as contact lists (to build the business further), cash bonuses, and better business relationships.

Is it any good?

QUALITY
 

The game doesn't deliver on all its potential, but it does teach good entrepreneurial skills to teen players. Also, like all Sims titles, this game offers never-ending creative options. Fans of the franchise may wish that they could build businesses that more closely matched Sims career tracks, so they could open an office, a medical clinic, a fast food place, etc. But, overall, the game does fill a hole in the Sims universe.

Families can talk about...

  • Families can talk about building a business from the ground up as well as dealing with customers and employees. This is also an excellent way to discuss time-management skills with teens.

Game details

Platforms:Windows
Price:$34.99
Available online?Not available online
Developer:Electronic Arts
Release date:May 4, 2006
Genre:Simulation
ESRB rating:T for Sexual situations, crude humor. (Windows)

This review of The Sims 2: Open for Business was written by

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  • Best: Really engaging; great learning approach.
  • Very Good: Engaging; good learning approach.
  • Good: Pretty engaging; good learning approach.
  • Fair: Somewhat engaging; OK learning approach.
  • Not for Learning: Not recommended for learning.
  • Not for Kids: Not age-appropriate for kids; not recommended for learning.

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What parents and kids say

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Teen, 15 years old Written byPrincessLeia July 30, 2009
age 12+
 

Ther Perfect Real Life Simulator!!

I don't understand why it's rated 16+. Geesh, some things kids watch on TV these days is WAY worse than playing Sims 2. There is some mild sexy-stuff that happens, but the way the programmers made it, it just looks like the Sims are having a tickle fight. This game allows the players to be open, creative, and it even makes them think about their own life, goals, and dreams. It's a good way to introduce responsibility, time management, and social skills in a fun, cartoonist way. Anyways, this is an awesome game, and I LOVE it! Anybody who is mature enough to handle the Sims's "tickle fights" can SOOOO play this game!!!!
Teen, 13 years old Written bybeauty1099 July 13, 2012
age 10+
 
LEARNING

it is good

i think its good
What other families should know
Great role models
Educator and Parent of a 10 and 13 year old Written bymrscw1234 December 23, 2009
age 10+
 
What other families should know
Educational value
Great messages
Great role models

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