Subway Surfers

Common Sense Media says

Bright, entertaining take on endless-runner genre.

Age(i)

2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17

Quality(i)

 

Learning(i)

What parents need to know

Ease of play

The game takes the now familiar controls from the endless-runner genre and simplifies them, making the game easier to play. 

Violence

Players dodge obstacles in a train yard and can be hit by trains, but no blood or gore is shown. 

Sex
Not applicable
Language
Not applicable
Consumerism

In-game coins can be purchased using real world money, but the option is not thrust upon players. 

Drinking, drugs, & smoking
Not applicable
Privacy & safety

Some privacy concerns. Players on iOS devices can opt in to Apple's Game Center to track scores and achievements, and for some games, challenge friends. Players can send and receive friend requests using an email address or Game Center nickname, revealing the first and last name associated with each party's Apple ID and, in the case of email requests, the sender's email address. Players can opt to have a private or public profile, which can include a photo. With a public profile, your real name is visible to all other players, and Game Center will recommend you to other players using your real name. With a private profile, only your friends can see your real name, and Game Center will not recommend you to other players.

Parents Need to Know

Parents need to know that Subway Surfers is an endless-runner game, much like Temple Run, but one that is much more lighthearted. Set in a train yard, players can run into oncoming trains, but no blood or gore is shown -- and collisions with obstacles just results in you being caught by the guard. While in-app purchases are available, they're not thrust upon players and aren't really necessary, since earning coins is easy in the game. Players on iOS devices can share high scores via the Game Center social network, but participation is optional.

What kids can learn

What Kids Can Learn

Subway Surfers wasn't created with educational intent, and we don't recommend it for learning.

What kids can learn

Subway Surfers wasn't created with educational intent, and we don't recommend it for learning.

This Learning Rating review was written by Chris Morris

Parents say

Kids say

What's it about?

Like most endless runner games, there's a threadbare plot to Subway Surfers. You run, trying to dodge capture and obstacles, swiping up to jump or down to slide. Swiping side to side lets you switch tracks as you run. Along the way, players collect coins, which can be used for power-ups, but those same power-ups are also sprinkled along the tracks.

Is it any good?

QUALITY
 

There's really nothing particularly new about Subway Surfers. Like Temple Run, the point is to run endlessly to avoid capture. But it's still an immensely entertaining game. That might be because of the bright setting and happy characters. It could be due to the dense number of power-ups you encounter as you run. It could be the streamlined control scheme that takes the best from other games and leaves out the complicated parts.

Ultimately, it doesn't matter why the game is so fun. You'll be too busy playing, then playing again -- and again -- to overthink it. It expands on a formula that was in danger of becoming stale and makes it fun all over again. 

App details

Devices:iPhone, iPod Touch, iPad, Android, Kindle Fire
Price:Free
Pricing structure:Free
Release date:February 28, 2013
Category:Action Games
Size:39.80 MB
Publisher:Kiloo
Version:1.8.0
Minimum software requirements:iOS 4.3 or later; Android 2.3.3 and up

This review of Subway Surfers was written by

About our rating system

  • ON: Content is age-appropriate for kids this age.
  • PAUSE: Know your child; some content may not be right for some kids.
  • OFF: Not age-appropriate for kids this age.
  • NOT FOR KIDS: Not appropriate for kids of any age.

Find out more

Quality

Our star rating assesses the media's overall quality.

Find out more

Learning ratings

  • Best: Really engaging; great learning approach.
  • Very Good: Engaging; good learning approach.
  • Good: Pretty engaging; good learning approach.
  • Fair: Somewhat engaging; OK learning approach.
  • Not for Learning: Not recommended for learning.
  • Not for Kids: Not age-appropriate for kids; not recommended for learning.

Find out more

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What parents and kids say

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Parent Written byspankakes September 20, 2013
AGE
18
QUALITY
 

It's not my favorite.

Its simplicity is geared for kids, but the theme is not. While relatively harmless and kids clearly love it, I question the premise of dodging police and trying to paint (graffiti) as many trains as you can. I certainly appreciate much artistic graffiti in our world, but when it's done for the sake of defacing public property and the emphasis is on its illegality, I don't think this is the best scenario for a kid's app.
Kid, 8 years old June 27, 2013
AGE
8
QUALITY
 

Subway Sufers

This game is very fun! It is very similar to temple run. There are very cool things such as surf boards and jet packs.You really got to get this game!
Kid, 10 years old June 1, 2013
AGE
4
QUALITY
 

Go, Subway Surfers! :-)

This is a fun game for all ages! There's not really any violence, but you're spray painting on a train illegally. You can connect to Game Center, but that's optional. You are jumping on trains, avoiding obstacles, and having fun!

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